![]() ![]() ![]() I am pretty sure that Hercules Gaming can be optimized by finding the best CGA-Emulator for each Game. But as I wrote before, some games do not work with it and some CGA-Titles do not work with any CGA-Emulator I have collected so far. Using no black-lines means getting "ghosting" on the animation.Ī have collected a bunch of CGA-Emulators but mustly I use "EMU" because it's fast and delivers a centered Picture on my machine. ![]() Mainly this means using an CGA-Emulator that does some kind of Scanlines (but there are no real scanlines, to me it looks like two lines drawn and then a black line) and a sharp animation. The main Problem of CGA-Emulation on Hercules with an XT-Class Computer is getting a good picture with a propper animation speed. Therefore quitting a game leads to a reboot. Most games do work with my favorite CGA-Emulator "EMU", but If the game uses or falls back to textmode, then this emulator is useless, because it can do no fallback in textmode. Games with native CGA-Support according to trixter's mobygames: Ĭurrently I am at the point to search for the best CGA-Emulator for a CGA-Only game. Games with native Hercules-Support according to trixter's mobygames: ![]()
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